Thursday, November 19, 2015

Call of Duty Black Ops III evidence: a war increasingly inhuman – The Messenger

The war, alas, is the most inhuman and most deeply human at the same time there is. There is the dawn of civilization and, probably, will always continue to exist.

So a game like Call of Duty, undisputed king of the “shooter” for twelve years now, every time can indulge themselves to imagine how they will be conflicts in the future, what are the forces in the field and especially what the weapons available . And Black Ops III is an extreme step in this direction, given that man as such is increasingly being replaced by machines, if not almost completely canceled.


L ‘ evolution. The license plate number Activision began as a reconstruction, epic film, the World War II. Through the years it has evolved, moving from present day (with the conflict in Afghanistan) and then sneaking into the future. That of course the imagination of developers could only be catastrophic. Only it’s not easy every year put his hand to a classic like that because in its dynamics unchanged although always a little bit improved graphics. Get it out on the market with a lower frequency is out of the question, as promptly COD you square between the top of the list of best-selling games and there remains for months. Exactly one year ago, the series celebrated its 10 billion dollars in sales.

Not to mention that it is a game that many people love the multiplayer, that is, for the chance to face other opponents online around the world, and therefore it needs to rebuild the trick often to keep alive the interest of the fans, maybe trying to improve those defects that one of the communities most aggressive (it’s appropriate to say) and participative of gaming always report promptly .

game. Black Ops III is partially successful, although to do so he had to be brought into question. So much so that developers Treyarch have borrowed from another classic video games of the new generation, Assassin’s Creed, the basic concept of the game. In the “campaign”, the various missions and history are nothing more than projections of a dramatic past and their destiny should be changed to save the fate of mankind. In practice, the protagonists of the game are from time to time made to travel in time and brought in the middle of critical situations in the past have been resolved in the worst way. It’s up to them to change the destiny.

The novelty is that more fighters Black Ops III are no longer “simple” human beings: they have a chip installed in the brain that makes them powerful, and endows them with some skills more worthy of Might and Magic that of a soldier. In practice you can “take possession” of remote robots, drones and turrets, as well as having a number of “special moves” that allow you to destroy with a punch or a shove hordes of enemies. Not only that the chip allows soldiers to turn into portable hard drives and storing data and information and trasferirseli each other as well as they can even steal directly from the mind of others. The enemies are increasingly represented by robots and machines, which makes this game more like a science fiction game that one of war.

Apart from these new ultra-futuristic, Black Ops III keeps basic elements that Call of Duty has accustomed us: breathtaking action, explosions of any kind, epic soundtrack and an arsenal. If one of the notes that are always made to the series Activision is not to leave space to the exploration of the environment, but to force the players on the “rails” virtual time this has been a bit ‘improved. To get to a point it is possible to vary the route, even if only slightly, to suit your taste.

But COD would not be such if he had a good deal of irrationality. And to the delight of those who love to shoot without a reason the Zombie mode is back, whose sole purpose is to reject ending hordes of undead origin unknown.

The new multiplayer however, is the possibility of select your character among the “specialists” or types of warriors with different characteristics and “special moves”.

Conclusion. You could say that Black Ops III is a Call of Duty sui generis than their predecessors pushes the concept of modernity, perhaps a bit ‘too far, so as to cross the line with science fiction. Clearly, the effort to insert new elements, and on the other hand you have the impression that in this process something has been lost in the street. Remains a Call of Duty in effect, which for fans is a guarantee of quality.

One of the protagonists, in the course of history, as if to reassure the players, emphasizes that man will win always on the machines. But from what is realized in this game, it is clear that to succeed in any case will have to be helped by other machines.
         

             Wednesday, November 18, 2015, 19:28 – Last Updated: 19:47
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