Thursday, November 26, 2015

Assassin’s Creed Syndicate, declining sales is not like most games “violent”? – Intelligonews

Assassin’s Creed Syndicate, is declining sales: not like most games “violent”?

Maybe violence if they have also seen too much on television and to play with it there is little desire. Or, more simply, the millions of virtual players prefer other content, from sports ingenuity. Of course, to draw conclusions serve numerous data, but the charm remains. Even and especially after Paris.

It’s been a month now since the release of Assassin’s Creed Syndicate and the release of new DLC focused on Jack the Ripper could be imminent. One way to pull this on sales that were below expectations.

According to reports from the site Multiplayer.it it would be disappointing data revealed by the CEO chain GameStop, Julian Raines. In fact he explained to shareholders that the third quarter of 2015 was challenging because of sales of Halo 5, Assassin’s Creed Syndicate and Star Wars Battlefront, which were below expectations.

But do draw easy conclusions about the so-called violent games, why a title like Call of Duty has instead proved successful sales.

Returning to Assassin’s Creed Syndicate at the time has not yet been revealed the official release date of the new additional content, but Ubisoft could announce shortly the arrival.

It would according to rumors of a major news with players who could play as Jack the Ripper in this new DLC . The game is currently available on PlayStation 4, Xbox One and PC. And just on the PC seems to be no problems. Despite the benefits of the game are higher than those of its predecessor, the users with Nvidia multi-GPU configurations (SLI) are having some mishap.

According to numerous reports it seems that players who use these configurations They find themselves with performance similar to that of those who use a single GPU and because of the French software house has decided to work on SLI scaling to try to solve the problems. This is confirmed by the community manager at Ubisoft, code-named Mr_Shade, who spoke well on the company’s official forum: “The team is aware of the problem and are working to resolve it.”

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