Friday, October 7, 2016

Carmel, the browser in the virtual reality of Facebook – GQ.com

Facebook goes live in the virtual reality. After many rumors, the Oculus Connect yesterday Mark Zuckerberg and company have announced a number of new features that should attract the general public (sorry, the formula television) to the virtual reality.

A couple of days before Google announced its new eyewear to use with smartphones Pixels, and also the brand-new, but especially the platform Daydream. While the PlayStation VR will be released on the 13th of October. They multiply in these days, tests, reviews, test and display and Sony seems to be in fact the one that is gaining more support.

Of the different goodies announced at the conference for developers of Oculus, including a viewer wireless cheapest is still at the prototype stage, controller, touch-less requirements of the pc to be able to use a red sea bream, and a pair of earphones designed for the world impalpable to the artificial reality – without a doubt the most interesting one is Carmel. Because never as in this period are the platforms that make the difference and not the hardware with which to explore them, all substantially uncomfortable, heavy to wear and complicated to the short-sighted as he who writes to you.

What is Carmel? Is the way to bring virtual reality out of the applications. This is a web browser, that is, a program to move on the internet whose preview will be available soon. Of course, it will turn on only one device Oculus, but the die is cast. the Means that we will be able to browse the web through the viewer, in addition to the app, preset, video games or digital stores in which we find ourselves when we wear one of those eldritch.

it is Not a coincidence that in parallel, but it is thing for fans, in the course of the conference it was also announced ReactVR, a javascript framework on which Menlo Park works, in fact, already from 2013 profits, in substance, to build the other side of the experience, that is, sites in virtual reality, however, the experiences of virtual reality to appreciate through Carmel.

in Short, it is as if Zuckerberg, Nate Mitchell and company they sowed the seeds of a WebVR in the traditional web. Chrome should add support to this kind of experiences in virtual reality, as well as Chrome on mobile, which already allows for some performance similar. The goal of the two giants is, therefore, expand the audience, pull out of the virtual reality from gaming, and can also spread to the gaming same the browsing experience is different but in the end, similar to the normal one.

A fascinating demo shown on stage, named the Photo Spheres, for example, has used photography to 360 degrees to catapult users in a restaurant or in a foreign destination. Inside this virtual space, inside the web browser Carmel, people have been able to see the menu or make a reservation.

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