The firmware 4.50 that Sony has made available for download in Beta version, introduced on the PlayStation 4 Pro Boost, able to increase the frame-rate of games that are not optimized for the console. Below is a list of games tested in this mode, you can then go to check for any changes.
Among the games tested by various users NeoGaf that have gained access to the Beta version of the firmware 4.50 PlayStation 4 Pro, we have:
- Alien Isolation
- Arcania
- Assassin’s Creed IV: Black Flag
- Assassin’s Creed: Unity
- Assetto Corsa
- Attack on Titan
- Batman: Arkham Knight
- Batman: The Telltale Series
- Battlefield 4
- Bloodborne
- Bioshock Infinite Remastered
- Broforce
- Call Of Duty: Ghosts
- Call Of Duty: Advanced Warfare
- Contrast
- Costume Quest 2
- Darksiders II
- Dark Souls III
- Daylight
- Dead Island Remastered
- Dead Rising
- Dead Rising 2
- Destiny
- Dishonored: The Definitive Edition
- DOOM (2016)
- Dragon Age: Inquisition
- Driveclub
- Dying Light
- Everybody’s Gone To The Rapture
- The Evil Within
- Fallout 4
- Far Cry: Primal
- Final Fantasy XIV
- Grand Theft Auto V
- Grow Home
- Homefront: the Revolution
- Just Cause 3
- Killzone: Shadow Fall
- Lords Of The Fallen
- Mad Max
- Oddworld New And Tasty
- Project Cars
- PT Demo
- Rainbow Six Siege
- Resident Evil 5
- Rocket League
- Sleeping Dogs
- SOMA
- Star Wars Battlefront
- Street Fighter V
- Tomb Raider (2014 remaster)
- The Talos Principal
- Tropico 5
- Until Dawn
- The Witcher 3
- Yakuza 0
The Boost mode seems to have in general a positive influence for the games on which it acts: for the best examples of them offer The Evil Within, Assassin’s Creed: Unity, Star Wars: Battlefront, Resident Evil 5, Rainbow Six: Siege, Project Cars, Killzone: Shadow Fall, Bloodborne (which, however, continues to present issues of frame pacing, like Dark Souls 3) and still others that have frame-rate is much higher. In other cases, they solved technical problems such as the tearing (Lords of the Fallen, The Witcher 3, Yakuza 0), or are load times reduced (Street Fighter V).
there are plenty of cases, such as Dragon Age: Inquisition, Dying Light, Mad Max, Driveclub, Dead Island Remastered and others, in which the performances derive only a minimal benefit from the Boost mode, or even remain almost unchanged. If you are curious to review the outcomes data from each individual title, please refer to the following address. In the end of the article, finally, you can find some video comparison made by the users, useful to get an idea of the potential of the Boost mode.
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