Monday, February 29, 2016

Far Cry Primal, a brave return to origins – The Messenger

Take a shooter and eliminate firearms is a brave bet. Besides, to immerse yourself in a primitive world, in which everything can potentially turn into a mortal danger, the courage it takes some time. And it is precisely what is required players to Far Cry Primal, highly anticipated new video games of the signed Ubisoft Montreal series, released for PlayStation 4, Xbox One and PC.

If Far Cry in the four previous chapters has managed to collect a great success it is probably for some of his recurrent elements, always true to themselves. In no particular order: a wild world and fully explored; the chance to drive any type of vehicle, the jeep to hang gliding; the deep characterization; gunfights galore. Everyone always very present elements, at least until now. Because the real news of Primal is just the basic idea, which of course has an impact on almost all aspects of the game: the setting in prehistory, more precisely in the Mesolithic period, around 10,000 BC Nothing bad dictators, cynical and intelligent (and fascinating), but ruthless tribe of cannibals; no machine guns, pistols and rocket launchers, but only clubs, spears, bows and arrows primitive to ignite if necessary; but above all, no roads, paths and houses, but only caves, villages of huts and makeshift outbreaks. A redesign that is so shaped but not of substance.
 

Explore the world of Far Cry beginning always puts quite uncomfortable, because the spaces are large and until you learn how to navigate a bit ‘, even threatening. Let alone here, where not only by brutal enemies must also protect themselves from wild predators such as tigers, lions, wolves, mammoths and wild dogs, as they explain the Ubisoft developers, at that time they did not fear humans. The feeling you have when you are immersed in Far Cry Primal in the title role, Takkar, is to be prey long before the hunters, which completely shifts the perspective. Up to us to become familiar with the methods of struggle and survival, finding a shelter or equip ourselves properly for us not to be surprised by the insidious night, and rationing not only the food but also the fire, only effective weapon to ward off wild animals.

interesting new feature is the ability to tame the animals, that may be of great allies either to hunt or defend themselves against other beasts, both aizzarli against enemy tribes. Bring a cheetah with bait and then tame it and make it a harmless cat is an experience that, at least virtually, is worth living.

Another difference is in the story. The developers of Far Cry, which are always very scrupulous in reconstructing the environments in the most faithful as possible, have populated the world of Primal individuals who express themselves in an ancestral language, made up of strange guttural sounds and extremely essential even in the subtitle translation . In short, the forbiti and irresistible dialogues ruthless but brilliant Pagan Min in Far Cry 4 are just a distant memory.

For the rest of the dynamics are the same as always: you have to procure the raw materials to build their own equipment and the goal is to conquer enemy settlements to control certain areas while proceeding with the main story.

Far Cry Primal is, in effect, a return to basics. It is true that the most loyal fans of the series probably will remain a bit ‘out of place, not to say that the most fundamentalist lovers of shooters will be disappointed and a little’ bored. But we soon realized that this chapter has preserved, unchanged, “the soul” of Far Cry, made of exploration, adventure and freedom of movement. Always the same and always fun, since prehistoric times.

THE TRAILER:

             Tuesday, March 1, 2016, 00:40 – Last Updated: 00:47
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